/ Journal File for GAMBIT 2.1.2 / File opened for write Wed May 12 12:36:03 2004. vertex create coordinates 0 0 0 vertex create coordinates 1 0 0 vertex create coordinates 0 1 0 vertex create coordinates 0 0.5 0 vertex create coordinates 0.5 0 0 edge create center2points "vertex.1" "vertex.5" "vertex.4" circle edge create center2points "vertex.1" "vertex.2" "vertex.3" circle vertex create coordinates 0.3 0 0 vertex create coordinates 0.3 0.05 0 vertex create coordinates 0 0.05 0 edge create straight "vertex.1" "vertex.6" "vertex.7" "vertex.8" edge create straight "vertex.8" "vertex.1" face create wireframe "edge.3" "edge.4" "edge.5" "edge.6" real face move "face.1" offset 0.7 -0.025 0 face copy "face.1" to "face.2" face move "face.2" dangle 90 vector 0 0 1 origin 0 0 0 face copy "face.2" to "face.3" face move "face.3" dangle 90 vector 0 0 1 origin 0 0 0 face copy "face.3" to "face.4" face move "face.4" dangle 90 vector 0 0 1 origin 0 0 0 vertex create coordinates 0 0.1 0 vertex create coordinates 0 -0.1 0 vertex create coordinates 0.1 0 0 vertex create coordinates -0.1 0 0 edge create straight "vertex.22" "vertex.23" "vertex.21" "vertex.24" edge create straight "vertex.24" "vertex.22" face create wireframe "edge.19" "edge.20" "edge.21" "edge.22" real vertex create onedge "edge.1" uparameter 0.5 vertex create onedge "edge.1" uparameter 0.75 edge split "edge.1" vertex "vertex.4" connected edge split "edge.23" vertex "vertex.25" connected edge split "edge.24" vertex "vertex.26" connected edge create straight "vertex.25" "vertex.24" edge create straight "vertex.22" "vertex.26" edge create straight "vertex.23" "vertex.5" edge create straight "vertex.21" "vertex.4" face create wireframe "edge.28" "edge.1" "edge.29" "edge.20" real face create wireframe "edge.29" "edge.23" "edge.26" "edge.21" real face create wireframe "edge.26" "edge.24" "edge.27" "edge.22" real face create wireframe "edge.19" "edge.27" "edge.25" "edge.28" real face create wireframe "edge.2" real face subtract "face.10" faces "face.1" edge picklink "edge.27" "edge.29" "edge.26" "edge.22" "edge.21" "edge.20" \ "edge.19" "edge.28" "edge.25" "edge.24" "edge.23" "edge.1" edge mesh "edge.1" "edge.23" "edge.24" "edge.25" "edge.28" "edge.19" \ "edge.20" "edge.21" "edge.22" "edge.26" "edge.29" "edge.27" successive \ ratio1 1 intervals 8 face mesh "face.5" "face.6" "face.7" "face.8" "face.9" map size 1 face subtract "face.10" faces "face.2" "face.3" "face.4" keeptool face subtract "face.10" faces "face.6" "face.7" "face.5" "face.8" "face.9" \ keeptool face delete "face.2" "face.3" "face.4" lowertopology vertex create edgeints "edge.87" "edge.28" real vertex create edgeints "edge.87" "edge.29" real vertex create edgeints "edge.87" "edge.26" real vertex create edgeints "edge.87" "edge.27" real edge split "edge.87" vertex "vertex.83" connected edge split "edge.87" vertex "vertex.84" connected edge split "edge.87" vertex "vertex.85" connected edge connect "edge.1" "edge.89" real edge connect "edge.23" "edge.90" real edge connect "edge.24" "edge.87" real edge connect "edge.25" "edge.88" real face mesh "face.10" pave size 0.06 solver select "FIDAP" physics create "inner" ctype "FLUID" face "face.6" "face.5" "face.7" "face.8" \ "face.9" physics create "outer" ctype "FLUID" face "face.10" physics create "walls" btype "PLOT" label "walls" edge "edge.32" \ "edge.33" "edge.30" "edge.31" "edge.49" "edge.47" "edge.48" "edge.46" \ "edge.53" "edge.52" "edge.51" "edge.50" "edge.54" "edge.57" "edge.55" \ "edge.56" export fidap "disk.FDNEUT"